Build Games with AI
Tutorials, tool reviews, and playable games — all built at the intersection of game development and artificial intelligence.
Latest Posts
Weekly AI Game Dev Roundup — June 20, 2026
Nexon adopts Claude Code for live-service game engineering, Anthropic opens Seoul office, Leonardo ships playable AI-generated 3D games, and Hugging Face's Build Small hackathon spawns two playable AI experiments.
3D Space Dodge — Building a Three.js Survival Game with AI
We take the classic dodge-em-up into 3D with Three.js, using DeepSeek V4 Flash to generate the entire game from scratch. Complete with perspective camera, enemy AI, and bot-mode steering.
18 LLMs Build a 3D Game — Who Ships and Who Breaks?
We asked 18 different language models to build the same Three.js 3D dodge game from scratch — 2 prompts, no human edits. Results range from 2-second flawless builds to total instruction failure.
I Evolved a Bot to Play Its Own Game — In 1 Generation
What happens when you apply evolutionary strategies to a Three.js dodge game? The answer reveals something surprising about game AI and enemy design.
GameGen-X: The First Diffusion Transformer for Interactive Open-World Game Video Generation
A technical deep-dive into GameGen-X — the ICLR 2025 paper that introduced the first diffusion transformer capable of generating and interactively controlling open-world game videos across 150+ AAA titles.
We Asked 10 LLMs to Build the Same Game — Here's How Each One Did
We gave 10 different LLMs (local and cloud) the exact same prompt to build an AI dodge game in Phaser.js. We tracked tokens, code quality, bugs, and speed. The results surprised us.