Build Games with AI
Tutorials, tool reviews, and playable games — all built at the intersection of game development and artificial intelligence.
Latest Posts
Guide: Adding Bot Mode to Your Phaser Games
A step-by-step guide to implementing autonomous bot players in Phaser.js — flee steering, wander behavior, edge avoidance, and LLM integration for automated game testing.
AI Game Development Trends — Mid 2026 Analysis
Four interconnected trends shaping AI game development right now: the GDC data on adoption vs sentiment, the 3D asset generation revolution, AAA studios embedding AI into their core pipelines, and the rise of agentic AI running inside games at runtime.
Weekly AI Game Dev Roundup — June 20, 2026
Nexon adopts Claude Code for live-service game engineering, Anthropic opens Seoul office, Leonardo ships playable AI-generated 3D games, and Hugging Face's Build Small hackathon spawns two playable AI experiments.
3D Space Dodge — Building a Three.js Survival Game with AI
We take the classic dodge-em-up into 3D with Three.js, using DeepSeek V4 Flash to generate the entire game from scratch. Complete with perspective camera, enemy AI, and bot-mode steering.
18 LLMs Build a 3D Game — Who Ships and Who Breaks?
We asked 18 different language models to build the same Three.js 3D dodge game from scratch — 2 prompts, no human edits. Results range from 2-second flawless builds to total instruction failure.
I Evolved a Bot to Play Its Own Game — In 1 Generation
What happens when you apply evolutionary strategies to a Three.js dodge game? The answer reveals something surprising about game AI and enemy design.