Build Games with AI
Tutorials, tool reviews, and playable games — all built at the intersection of game development and artificial intelligence.
Latest Posts

Adding an AI Bot to Your Phaser Game — Steering Behaviors Explained
Step-by-step tutorial on building an autonomous game bot using flee, wander, and edge-avoidance steering behaviors in Phaser.js 3 — with AI-generated code you can remix.

Meshy AI Review 2026: Can AI-Generated 3D Assets Replace Manual Modeling?
An honest, hands-on review of Meshy AI for game developers — text-to-3D, image-to-3D, AI texturing, pricing, and whether it's worth your time in 2026.

Guide: Adding Bot Mode to Your Phaser Games
A step-by-step guide to implementing autonomous bot players in Phaser.js — flee steering, wander behavior, edge avoidance, and LLM integration for automated game testing.

AI Game Development Trends — Mid 2026 Analysis
Four interconnected trends shaping AI game development right now: the GDC data on adoption vs sentiment, the 3D asset generation revolution, AAA studios embedding AI into their core pipelines, and the rise of agentic AI running inside games at runtime.

Weekly AI Game Dev Roundup — June 20, 2026
Nexon adopts Claude Code for live-service game engineering, Anthropic opens Seoul office, Leonardo ships playable AI-generated 3D games, and Hugging Face's Build Small hackathon spawns two playable AI experiments.

3D Space Dodge — Building a Three.js Survival Game with AI
We take the classic dodge-em-up into 3D with Three.js, using DeepSeek V4 Flash to generate the entire game from scratch. Complete with perspective camera, enemy AI, and bot-mode steering.