Space Invaders
1980s Shooter — Teaches arrays, wave management, collision grids, and difficulty curves. The simplest entry point for absolute beginners.
01
Basic Invasion
Concept: Player movement (left/right), single shot, alien grid that moves side-to-side and steps down. Score display.
02
Wave System
Concept: Increasing difficulty per wave, faster aliens, more rows. Lives system. Game over / restart flow.
03
Shields & Cover
Concept: Destructible shield blocks, pixel-level damage, alien bombs that degrade cover over time.
04
Mystery Ship
Concept: Random UFO spawns, bonus points, timed appearance window, unique movement pattern.
05
Power-ups & Variants
Concept: Spread shot, rapid fire, shield recharge. Different alien types with unique behaviors.
5 steps