Pac-Man

1980s Maze / Chase — Teaches maze navigation, pathfinding, ghost AI with distinct personalities, power pellets, and state machines.

01

Maze & Player

Concept: Tile-based maze rendering, player movement with grid-snapping, dot collection, score.

02

Ghost AI

Concept: Four distinct ghost personalities (Blinky, Pinky, Inky, Clyde) with different chase behaviors.

03

Power Pellets

Concept: Power pellet placement, ghost fear mode, blue ghost rendering, eat ghost for bonus points.

04

Fruit & Bonus

Concept: Fruit spawn system, bonus item display, increasing point values per level.

05

Complete Game

Concept: Level progression, maze wrap tunnels, ghost house release pattern, lives, game over flow.

5 steps