Pac-Man
1980s Maze / Chase — Teaches maze navigation, pathfinding, ghost AI with distinct personalities, power pellets, and state machines.
01
Maze & Player
Concept: Tile-based maze rendering, player movement with grid-snapping, dot collection, score.
02
Ghost AI
Concept: Four distinct ghost personalities (Blinky, Pinky, Inky, Clyde) with different chase behaviors.
03
Power Pellets
Concept: Power pellet placement, ghost fear mode, blue ghost rendering, eat ghost for bonus points.
04
Fruit & Bonus
Concept: Fruit spawn system, bonus item display, increasing point values per level.
05
Complete Game
Concept: Level progression, maze wrap tunnels, ghost house release pattern, lives, game over flow.
5 steps