Frogger
1980s Action / Puzzle — Teaches lane-based movement, timed hazard patterns, grid snapping, and risk-reward scoring (bonus flies).
01
Grid & Frog
Concept: Grid-snapped movement (up/down/left/right), 5 lanes of road + 5 lanes of river. Frog starts at bottom.
02
Traffic System
Concept: Cars, trucks, bulldozers at different speeds per lane. Collision = death. Lane pattern repeats with offset.
03
River Crossing
Concept: Logs and turtles float across river lanes. Player rides them while they move. Timing-based jumps.
04
Dangers & Bonus
Concept: Alligators, snakes, otter that pushes player off. Bonus fly spawns at random intervals for extra points.
05
Complete Game
Concept: 5 frog homes (lily pads), alligators eat the pad if you don't fill quickly. Timer, lives, score, level speed up.
5 steps