Frogger

1980s Action / Puzzle — Teaches lane-based movement, timed hazard patterns, grid snapping, and risk-reward scoring (bonus flies).

01

Grid & Frog

Concept: Grid-snapped movement (up/down/left/right), 5 lanes of road + 5 lanes of river. Frog starts at bottom.

02

Traffic System

Concept: Cars, trucks, bulldozers at different speeds per lane. Collision = death. Lane pattern repeats with offset.

03

River Crossing

Concept: Logs and turtles float across river lanes. Player rides them while they move. Timing-based jumps.

04

Dangers & Bonus

Concept: Alligators, snakes, otter that pushes player off. Bonus fly spawns at random intervals for extra points.

05

Complete Game

Concept: 5 frog homes (lily pads), alligators eat the pad if you don't fill quickly. Timer, lives, score, level speed up.

5 steps