Asteroids
1970s Arcade — Teaches rotation-based movement, inertia, wrap-around screens, splitting objects, and vector-style rendering.
01
Ship & Asteroids
Concept: Ship rotates left/right, thrust moves in facing direction with inertia/friction. Large asteroids drift across screen.
02
Wrap-Around
Concept: Screen edge wrapping for ship, bullets, and asteroids. Objects disappear on one edge, appear on the opposite.
03
Shooting & Splitting
Concept: Bullets fire in facing direction. Large asteroids split into medium, medium into small. Small ones are destroyed.
04
UFOs & Scoring
Concept: Mystery UFO spawns, targets player with aimed shots. Score values increase with smaller targets.
05
Complete Game
Concept: Lives, respawn invincibility frames, asteroid density increase per wave, high score.
5 steps